Wednesday, 10 December 2014
Tuesday, 9 December 2014
We have edited the animation together with different camera shots render in all scenes and also the fade in and out with the sunlight changing.But in scene4, there should be another render to show the spike sneeze out and attack to the hyena and it is rendering at the minute and once that is finish, we will edit it all together.
Monday, 8 December 2014
Friday, 5 December 2014
Thursday, 4 December 2014
Alan helped us to use a better way to animate the snake. In stead of using nonlinear deformers, We create the rig for the snake and a curve path it can follow. We have rebuilt the vertexes so the curve look more smooth and even.
This is the test render that We have animated and will bring it to the environment scene.
Wednesday, 3 December 2014
Here's our Porcupines walking progression so far.
Porcupine Walk Cycle 1 from Ruby Newland on Vimeo.
Porcupine Walk Cycle 2 - Side View from Ruby Newland on Vimeo.
Porcupine Walk Cycle 2 front view from Ruby Newland on Vimeo.
Tuesday, 2 December 2014
This is the snake we made for the scene when the hyena was scared by it . It is just really simple model follow by the drawing by Ant and because there is not much detail about him during the animation.We have textured it and animated it as a linear deformer.
We have tried to model it from a CV curve but it wont be animated well , so we re-model it to straight.